Battery
Common
A compact power cell—amps your firing rate.
Effect: Increase Attack Speed by +8%.
Synergy: Good with on-hit builds or critical builds, more attacks = more procs.
Acquisition: Unlock by upgrading Cooldown Tome to level 5.
Relics define the ceiling of every run. Anchor your weapon with one or two keystone relics to lock in a repeatable loop and avoid wasteful rerolls.
Common
A compact power cell—amps your firing rate.
Effect: Increase Attack Speed by +8%.
Synergy: Good with on-hit builds or critical builds, more attacks = more procs.
Acquisition: Unlock by upgrading Cooldown Tome to level 5.
Common
Bonus damage when facing elites and bosses.
Effect: Deals +15% extra damage to Elite enemies and Bosses.
Synergy: Especially strong during boss waves; pair with burst or scaling damage builds.
Acquisition: Unlock by defeating a Stage Boss under 30 seconds.
Common
Dark elixir pushing your critical potential.
Effect: Increase Crit Chance by +10%.
Synergy: Best when paired with crit damage multipliers or crit-trigger builds.
Acquisition: Unlock by landing 100 critical hits.
Common
A ring that helps you evade danger.
Effect: Increase Evasion by +15%.
Synergy: Works well for survival builds or when paired with dodge / mitigation buffs.
Acquisition: Unlocked by default.
Legendary
A sacred tome that heals and harms in one breath.
Effect: Grants +100 Max HP and +50 HP Regen. Healing radiates damaging energy to nearby enemies.
Synergy: Excellent for sustain / tank hybrid builds, especially in crowded fights.
Acquisition: Unlock by defeating a Stage Boss without taking damage.
Rare
Calls down draconic flames upon hit.
Effect: 15% chance on hit to summon dragonfire that applies burn.
Synergy: Great for burn / damage-over-time builds; stacks with other elemental effects.
Acquisition: Unlock by killing 4,000 enemies using fire damage.
Common
Focuses your strikes on nearly full-health foes.
Effect: Deals +20% extra damage to enemies above 90% HP.
Synergy: Useful in early burst phases, or opening attacks. Pair with high burst weapons.
Acquisition: Unlock by defeating a Miniboss in 25 seconds.
Common
Lightweight boots for swift movement.
Effect: Increase Movement Speed by +15%.
Synergy: Helps with dodging, mobility builds, or kiting heavy enemies.
Acquisition: Unlock by upgrading Agility Tome to level 5.
Common
A gamble of blood and power.
Effect: 27% chance to apply Bloodmark on hit.
Synergy: Works with builds that capitalize on DoTs and stacking damage.
Acquisition: Unlocked by default.
Common
A heavy ring that thrives on health.
Effect: Grants +20% damage per 100 Max HP.
Synergy: Works well with HP-stacking builds: more HP means more damage.
Acquisition: Unlocked by default.
Common
Sit by the fire to heal and strategize.
Effect: Standing still begins a healing-over-time effect.
Synergy: Useful in defensive runs or when you need a breather during waves.
Acquisition: Unlocked by default.
Rare
Close range damage enhancer.
Effect: Deals +20% extra damage to nearby enemies.
Synergy: Best in melee builds or when you’re diving into enemy clusters.
Acquisition: Unlocked through challenges or item unlock menu.
Rare
A shard that echoes your kills.
Effect: +12% chance to spawn an extra XP shard when killing an enemy.
Synergy: Great when speed-leveling or with XP gain builds.
Acquisition: Unlock via mid-tier quest or unlocked item pool.
Epic
A cursed blade that feeds you with your strikes.
Effect: Crits have a 25% chance to heal you.
Synergy: Pairs well with high-crit builds and lifesteal synergy.
Acquisition: Unlocked via advanced challenges or quests.
Rare
A comically oversized fork with lethal purpose.
Effect: Crits may become Megacrits (extra multiplier).
Synergy: Strong with crit builds and high multiplier setups.
Acquisition: Unlocked in mid-to-late game.
Common
A vile cheese that poisons your foes.
Effect: 40% chance to poison enemies on hit.
Synergy: Fits poison / DoT builds well.
Acquisition: Unlocked by default.
Legendary
Explosive technology in cannon form.
Effect: 20% chance to spawn homing missiles upon killing an enemy.
Synergy: Synergizes well with explosive or projectile builds.
Acquisition: Unlocked by defeating challenges or via unlock menu.
Legendary
Time literally stops to save you from the brink.
Effect: When you take fatal damage, time freezes once (one-use).
Synergy: A clutch safety relic, best for high-risk builds.
Acquisition: Unlocked via an advanced challenge or rare unlock.
Legendary
A smith’s relic that enhances every weapon upgrade.
Effect: Weapon upgrades now gain +1 stat point; you may be offered three choices instead of two.
Synergy: Grows your weapon scaling across the entire run; best when you have many upgrade opportunities.
Acquisition: Complete 3 challenges.
Rare
An extra pack that lets you shoot more projectiles.
Effect: +1 projectile count for all weapons.
Synergy: Very strong with multi-projectile weapons or projectile spam builds.
Acquisition: Unlocked by default (or early unlock).
Rare
A relic that turns shrines into healing beacons.
Effect: Converts a charge shrine into a healing zone and spawns +2 extra shrines in future stages.
Synergy: Good with shrine-heavy builds and sustain strategies.
Acquisition: Unlocked via mid-tier unlock.
Common
A risky brew — high output at a cost.
Effect: +20% damage but −5% max HP.
Synergy: Works in glass-cannon builds or when your HP is already very high.
Acquisition: Unlocked by default.
Common
A chance-based relic that hits massively hard.
Effect: 2% chance on hit to BONK an enemy for 20× damage.
Synergy: Stack with crit / multiplier items to exploit rare hits.
Acquisition: Unlocked by default.
Common
A little buddy that emerges during the fight.
Effect: +2% chance to spawn Borgar upon killing an enemy.
Synergy: Adds sustained extra damage over time, especially in high enemy count scenarios.
Acquisition: Unlocked by default.
Legendary
A brutal blade that combines lifesteal with Bloodmark stacking.
Effect: Lifesteal now also triggers Bloodmark stacks; 50% chance to apply Bloodmark. Unlock at level 50 as Vlad.
Synergy: Synergizes with high-damage, high-lifesteal builds and crit setups.
Acquisition: Reach level 50 as Vlad.
Common
Designed to smash elites and bosses.
Effect: +15% extra damage to Elite enemies and Bosses.
Synergy: Essential in boss waves or late-game enemy encounters.
Acquisition: Unlock by defeating a Stage Boss in under 30 seconds.
Rare
Close quarters relic for punishing nearby foes.
Effect: +20% more damage to nearby enemies.
Synergy: Great for melee or dive builds; pairs with mobility and tankiness.
Acquisition: Kill 5,000 enemies with the Sword.
Common
Take a moment to heal while staying still.
Effect: When standing still, you slowly heal over time.
Synergy: Useful during lull in waves or tight defense situations.
Acquisition: Unlocked by default.
Common
A cursed ideal: afflicts your enemy over time.
Effect: Applies a curse dealing 30% of enemy Max HP per second.
Synergy: Powerful in DoT builds or over time waves; pair with defense or sustain.
Acquisition: Die 10 times.
Common
A financial boost when opening treasure.
Effect: +2% luck when opening chests.
Synergy: Great with chest builds or loot-heavy runs.
Acquisition: Unlocked by default.
Common
Enhances damage when you open treasure.
Effect: +2.5% damage when opening a chest.
Synergy: Synergy with chest-heavy builds or early loot spikes.
Acquisition: Unlocked by default.
Common
Cowardice becomes speed when threatened.
Effect: +15% movement speed and bonus speed when taking damage.
Synergy: Works well to kite / evade heavy damage; good with mobility builds.
Acquisition: Unlocked by default.
Legendary
Enhances curses with sinister flair.
Effect: Increases curse effects, DoT stacking, etc.
Synergy: Combine with Cursed Doll or poison / damage-over-time builds.
Acquisition: Get Cursed Tome to level 10.
Epic
A blade that feeds as it strikes.
Effect: Crits have a 25% chance to heal you.
Synergy: Great for sustain in high-risk builds; pairs with lifesteal + crit stacking.
Acquisition: Heal for 350 HP using Lifesteal.
Epic
A blood pact between life and power.
Effect: +9 HP and gain armor / thorns bonus.
Synergy: Good for tanky hybrid builds combining health, armor, and offense.
Acquisition: Increase Max HP with Blood Magic 400 times.
Epic
Your soul latches onto kills and grows stronger.
Effect: +0.1% damage per kill (up to 100%).
Synergy: Scales extremely well in long runs; synergizes with damage stacking builds.
Acquisition: Reach level 30 as character Calcium.
Legendary
Call upon draconic flames to burn your foes.
Effect: 15% chance on hit to summon dragonfire that applies burn.
Synergy: Excellent with burn / elemental stacking builds.
Acquisition: Kill 4,000 enemies using fire damage.
Common
Shock your way through pain.
Effect: When you take damage, emit an electric shock to nearby enemies.
Synergy: Good in melee / close-range builds or when taking hits is inevitable.
Acquisition: Unlocked by default.
Common
Handle with care — or throw with flair.
Effect: Killing enemies has a 5% chance to spawn an exploding barrel nearby.
Synergy: Excellent with chain-reaction builds or crowd-control setups that clump enemies together.
Acquisition: Unlocked by default. Listed in common item pools.
Common
Heavy strikes for heavier hands.
Effect: Increases melee range by 15% and damage by 10%.
Synergy: Pairs beautifully with melee weapons like Cleaver or Chainsaw builds.
Acquisition: Unlocked after 1,000 melee kills.
Uncommon
Channel your inner calm amid chaos.
Effect: When standing still, gain +10% damage reduction and +5% damage.
Synergy: Best for defensive or turret-based playstyles; synergizes with Campfire.
Acquisition: Unlocked by surviving 10 waves without moving more than 10 meters.
Epic
Fortune favors the bold — and the bonk.
Effect: Each BONK hit drops +50 coins; increases BONK chance by +2%.
Synergy: Pairs with Big Bonk and economy builds to maximize wealth generation.
Acquisition: Unlocked by earning 10,000 coins in a single run.
Rare
A reactive plating that regenerates itself over time.
Effect: Every 10 seconds, gain a 40-point shield that refreshes after breaking.
Synergy: Excellent with sustain builds; stacks well with Holy Book and Campfire.
Acquisition: Unlocked by absorbing 10,000 total damage across runs.
Rare
Freezing aura that punishes over-aggression.
Effect: Taking damage has a 10% chance to freeze enemies in a small radius for 1.5s.
Synergy: Perfect for tanky builds; synergizes with Cryo or stun-based weapons.
Acquisition: Unlocked by killing 2,000 frozen enemies.
Epic
Sky supremacy, one burst at a time.
Effect: Double jumps now boost speed and negate fall damage.
Synergy: Ideal for mobility-heavy runs or ranged combatants avoiding melee.
Acquisition: Unlocked by completing a stage without touching the ground for 20 seconds.
Common
A scavenger’s dream come true.
Effect: Pickups attract from 50% further away.
Synergy: Pairs with XP-boosting items like Echo Shard for efficient leveling.
Acquisition: Unlocked by collecting 10,000 XP shards.
Rare
Step into fire — and leave none behind.
Effect: Walking leaves behind burning trails that deal 30% weapon damage per second.
Synergy: Combines well with fire or elemental relics like Dragonfire.
Acquisition: Unlocked by surviving 3 minutes inside lava zones.
Epic
Every heartbeat echoes with power.
Effect: +1% damage per 10 HP missing (caps at +30%).
Synergy: Best for low-health berserker playstyles or Phoenix Aegis combo.
Acquisition: Unlocked by staying under 30% HP for 60 seconds without dying.
Epic
Reflect aggression with radiant force.
Effect: Blocks one projectile every 5s and reflects 50% of damage back.
Synergy: Complements defensive loadouts and counterattack mechanics.
Acquisition: Unlocked by deflecting 200 projectiles with shields or armor.
Rare
Injected velocity for pure mayhem.
Effect: Each enemy kill grants +2% movement speed for 5 seconds (stacks 10x).
Synergy: Pairs with speed builds or kiting playstyles.
Acquisition: Unlocked by killing 100 enemies within 30 seconds.
Legendary
A neural implant that rewrites combat instinct.
Effect: Increases all stats by +5%; reduces cooldowns by 10%.
Synergy: Universal synergy — benefits every build equally.
Acquisition: Unlocked after completing 10 Nightmare-level runs.
Common
A fragile disguise with surprising luck.
Effect: +10% Luck but +10% Damage Taken.
Synergy: Risk-reward synergy: pairs with loot-focused relics like Golden Bonk.
Acquisition: Unlocked by opening 50 treasure chests.
Legendary
Time folds around your will.
Effect: Every 15s, reset one random cooldown and gain +10% speed for 5s.
Synergy: Excellent with ability-heavy builds and cooldown-reduction stacking.
Acquisition: Unlocked by reaching Endless Mode rank A+.
Epic
Grace and destruction intertwined.
Effect: When healing, release an energy pulse dealing 120% weapon damage to nearby foes.
Synergy: Perfect with Holy Book or sustain relics; supports tanky hybrids.
Acquisition: Unlocked after restoring 10,000 HP cumulatively.
Rare
Why punch when you can explode?
Effect: Melee hits trigger 20% chance to fire a small rocket dealing 50% weapon damage.
Synergy: Blends melee and explosive builds beautifully.
Acquisition: Unlocked by defeating 500 enemies using melee attacks.
Epic
Burn the wick, and your enemies with it.
Effect: For every 1% HP missing, gain +0.5% burn damage.
Synergy: Highly synergistic with low-HP DoT builds or berserker setups.
Acquisition: Unlocked by killing 2,000 enemies while under 25% HP.
Rare
Harness the tempest and call it friend.
Effect: Lightning periodically strikes a random enemy within 10 meters every 4 seconds.
Synergy: Strong in chain-lightning or AoE damage builds.
Acquisition: Unlocked after dealing 100,000 total electric damage.
Epic
Compact singularity tech for maximum chaos.
Effect: Throws create a gravitational pull that sucks enemies inward for 2 seconds.
Synergy: Excellent crowd-control option; combos with explosives or AoE relics.
Acquisition: Unlocked after 100 grenade kills.
Epic
Step between spaces instead of on them.
Effect: Dodging now teleports you 5 meters and grants 0.5 seconds of invulnerability.
Synergy: Top-tier defensive and mobility relic; perfect with speed or crit builds that rely on precision dodging.
Acquisition: Unlocked by dodging 300 enemy attacks without taking damage.
Legendary
A power cell that bends time to your rhythm.
Effect: Every 10 seconds, reduce remaining cooldowns by 1 second and gain +5 % attack speed for 3 seconds.
Synergy: Core relic for ability-spam and cooldown-loop builds.
Acquisition: Reward for clearing Endless Mode rank S.
Rare
A fragment of pure darkness that empowers stealth.
Effect: While unseen, deal +25 % damage and regenerate 2 % HP per second.
Synergy: Best for stealth or assassin archetypes; pairs with Veilmantle and Slippery Ring.
Acquisition: Unlocked by performing 100 stealth kills.
Epic
A compact generator that anchors you to reality.
Effect: Reduces knockback by 80 % and grants +12 % damage while channeling.
Synergy: Perfect for channeling weapons and turret-style gameplay.
Acquisition: Unlocked after maintaining a channeled ability for 60 seconds straight.
Rare
A reactive armor that punishes aggression.
Effect: Reflects 25 % of incoming melee damage to attackers.
Synergy: Excellent with tank builds and passive damage sources.
Acquisition: Unlocked by blocking 5 000 melee hits.
Epic
A crystalline lens tuned to magical precision.
Effect: Increases projectile speed and range by 25 %.
Synergy: Ideal for ranged and sniper builds using projectile weapons.
Acquisition: Unlocked by achieving 90 % accuracy in a mission.
Legendary
A cursed light that feeds on pain.
Effect: Whenever you take damage, release a shockwave that deals damage equal to 5 % of your missing HP.
Synergy: Excellent for revenge builds and damage-reflection setups.
Acquisition: Unlocked by taking 100 000 total damage across runs.
Rare
Frozen steel that slashes and stuns.
Effect: Melee attacks have a 15 % chance to freeze targets for 1 second.
Synergy: Pairs with Cryo and Icicle Core relics for permanent freeze lock.
Acquisition: Unlocked by killing 500 enemies with cold damage.
Legendary
Life reborn in flame.
Effect: Once per run, revive with 60 % HP and release a flame nova that burns enemies.
Synergy: Essential safety net for risky offensive builds.
Acquisition: Unlocked by completing the Ashen Spire challenge.
Epic
Tiny guardian with a big attitude.
Effect: Deploys a companion drone that fires at nearby enemies for 30 seconds.
Synergy: Pairs with Runic Battery and Tesla Vortex for maximum uptime.
Acquisition: Unlocked by using drones to kill 1 000 enemies.
Legendary
Stability is a lie — embrace the decay.
Effect: All DoTs deal 25 % more damage but expire 50 % faster.
Synergy: A double-edged choice for burn, poison, and bleed builds.
Acquisition: Unlocked after applying 10 000 DoT effects.
Uncommon
Punches that crackle with energy.
Effect: Melee hits have a 20 % chance to shock enemies for 1.5 seconds.
Synergy: Good in hybrid melee/electric builds; combine with Storm Idol.
Acquisition: Unlocked by landing 500 melee hits while electrified.
Epic
A crystal that absorbs souls to strengthen your resolve.
Effect: Gain +0.5 % damage and +0.5 % defense per soul collected (up to 100 souls).
Synergy: Scales well in long Endless runs or kill-heavy maps.
Acquisition: Unlocked after collecting 5 000 souls.
Rare
Contain the tempest in a tiny sphere.
Effect: Casting abilities releases a mini lightning burst for 60 % damage.
Synergy: Works with Storm Idol and electric-chain abilities.
Acquisition: Unlocked by casting 200 abilities in a single run.
Epic
Crimson gem that hungers for blood.
Effect: Heal for 3 % of damage dealt.
Synergy: Core for lifesteal builds; combine with Demonic Blade.
Acquisition: Unlocked by healing for 10 000 HP using lifesteal.
Uncommon
Harness momentum into motion.
Effect: Moving continuously for 5 seconds grants +15 % attack speed for 5 seconds.
Synergy: Great for speed runners and hit-and-run styles.
Acquisition: Unlocked after covering 100 000 meters of movement in total.
Epic
Let intuition guide your path.
Effect: Reveals objectives and elite spawns 2 seconds early on the minimap.
Synergy: Complements Planar Compass; vital for speedruns and exploration.
Acquisition: Unlocked by completing 10 maps under 5 minutes each.
Legendary
Focus energy into a single perfect strike.
Effect: Your next crit after 10 seconds deals 400 % extra damage and stuns for 2 seconds.
Synergy: Massive burst potential; pair with crit boosters like Forbidden Juice.
Acquisition: Unlocked after landing 1 000 critical hits in a run.